TextureΒΆ
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A texture is a non-planar structuring of the interface of the adjacent layers.
Warning
The layers below and above the textured interface must be homogeneous (single domain id)
There are several ways to define a texture:
- by a Python function defining the height profile (Python)
- by the definition of triangulated surface (Triangulation)
- by one of the built-in height-profile creators describing a parameterized
- rough surface (RoughSurface)
- sperical or ellipsoidal lens (SphereCut or EllipsoidCut)
- axicon lens (AxiconCut)